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Natural Vision Evolved - March 31st, 2023

Nuga

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Preview Video:

Change Log:

  • Improved lighting and reflections during sunrise (6:00) and sunset (20:00) in all Sunny weathers
  • Updated the weather patch and re-enabled Neutral and Snowlight weathers in the Single Player package
  • Added a custom dirt system for player clothing in the Single Player package. Dirt will slowly accumulate on clothing when walking through mud or marsh surfaces. It will also appear if the player damages themselves on any sand, mud, marsh, dirt surface. Washes off very quickly in water or disappears on its own after 5 minutes. Works with all character models. Additionally updated the dirt texture for better quality and visibility
  • Fixed all street light related issues with the NVE.asi plugin within the FiveM package. Now distant light sprites change color properly, as well as the glow around light bulbs. Additionally the shader now applies only to street lights instead of all lights
  • Added tree tessellation to various palm, cedar and pine trees around the map
  • Reworked the Grapeseed Cow Farm with new high-quality dirt and mud textures. Additionally modified ground models with shader adjustments and parallax mapping
  • Improved textures and materials on Cows with added fur
  • Imported the top vignette shader to work inside ReShade for the Single Player and FiveM packages
  • Added a work-in-progress 'Freecam' mode to the Single Player package which will help players take cinematic photos during gameplay. Freecam comes with the option to apply filters, enable depth of field, increase or decrease the field of view (FOV), increase LOD values, enable slow motion and much more. See the 'ReShade Tips' section of the readme for more information. Freecam will be improved in future updates
  • Increased the size and duration of blood soaking through clothing when wounded
  • Added a high-resolution ocean foam volume texture
  • Retextured various billboards, signs and truck liveries around Los Santos for the "Extra Content Pack" for Platinum Supporters
  • Increased the depth of bullet holes on glass
  • Slightly adjusted tonemapping during daytime for added contrast
  • Removed shadows on various foot decal particles which were previously bugged
  • Fixed an issue with the rain lens shader occasionally showing lens drops in other weathers
  • Updated the RAGEMP package by switching over to the 'user_resources' install method
  • Increased corona intensity on all flashlights
  • Misc. bug fixes and tweaks
 
Last edited:

SamayParwani-YT

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Preview video:

Coming soon

March 31st Change Log:

  • Improved lighting and reflections during sunrise (6:00) and sunset (20:00) in all Sunny weathers
  • Updated the weather patch and re-enabled Neutral and Snowlight weathers in the Single Player package
  • Added a custom dirt system for player clothing in the Single Player package. Dirt will slowly accumulate on clothing when walking through mud or marsh surfaces. It will also appear if the player damages themselves on any sand, mud, marsh, dirt surface. Washes off very quickly in water or disappears on its own after 5 minutes. Works with all character models. Additionally updated the dirt texture for better quality and visibility
  • Fixed all street light related issues with the NVE.asi plugin within the FiveM package. Now distant light sprites change color properly, as well as the glow around light bulbs. Additionally the shader now applies only to street lights instead of all lights
  • Added tree tessellation to various palm, cedar and pine trees around the map
  • Reworked the Grapeseed Cow Farm with new high-quality dirt and mud textures. Additionally modified ground models with shader adjustments and parallax mapping
  • Improved textures and materials on Cows with added fur
  • Imported the top vignette shader to work inside ReShade for the Single Player and FiveM packages
  • Added a work-in-progress 'Freecam' mode to the Single Player package which will help players take cinematic photos during gameplay. Freecam comes with the option to apply filters, enable depth of field, increase or decrease the field of view (FOV), increase LOD values, enable slow motion and much more. See the 'ReShade Tips' section of the readme for more information. Freecam will be improved in future updates
  • Increased the size and duration of blood soaking through clothing when wounded
  • Added a high-resolution ocean foam volume texture
  • Retextured various billboards, signs and truck liveries around Los Santos for the "Extra Content Pack" for Platinum Supporters
  • Increased the depth of bullet holes on glass
  • Slightly adjusted tonemapping during daytime for added contrast
  • Removed shadows on various foot decal particles which were previously bugged
  • Fixed an issue with the rain lens shader occasionally showing lens drops in other weathers
  • Updated the RAGEMP package by switching over to the 'user_resources' install method
  • Increased corona intensity on all flashlights
  • Misc. bug fixes and tweaks
+rep
 

lzoynwest

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Download:
*** Hidden text: cannot be quoted. ***


Preview Video:

Change Log:

  • Improved lighting and reflections during sunrise (6:00) and sunset (20:00) in all Sunny weathers
  • Updated the weather patch and re-enabled Neutral and Snowlight weathers in the Single Player package
  • Added a custom dirt system for player clothing in the Single Player package. Dirt will slowly accumulate on clothing when walking through mud or marsh surfaces. It will also appear if the player damages themselves on any sand, mud, marsh, dirt surface. Washes off very quickly in water or disappears on its own after 5 minutes. Works with all character models. Additionally updated the dirt texture for better quality and visibility
  • Fixed all street light related issues with the NVE.asi plugin within the FiveM package. Now distant light sprites change color properly, as well as the glow around light bulbs. Additionally the shader now applies only to street lights instead of all lights
  • Added tree tessellation to various palm, cedar and pine trees around the map
  • Reworked the Grapeseed Cow Farm with new high-quality dirt and mud textures. Additionally modified ground models with shader adjustments and parallax mapping
  • Improved textures and materials on Cows with added fur
  • Imported the top vignette shader to work inside ReShade for the Single Player and FiveM packages
  • Added a work-in-progress 'Freecam' mode to the Single Player package which will help players take cinematic photos during gameplay. Freecam comes with the option to apply filters, enable depth of field, increase or decrease the field of view (FOV), increase LOD values, enable slow motion and much more. See the 'ReShade Tips' section of the readme for more information. Freecam will be improved in future updates
  • Increased the size and duration of blood soaking through clothing when wounded
  • Added a high-resolution ocean foam volume texture
  • Retextured various billboards, signs and truck liveries around Los Santos for the "Extra Content Pack" for Platinum Supporters
  • Increased the depth of bullet holes on glass
  • Slightly adjusted tonemapping during daytime for added contrast
  • Removed shadows on various foot decal particles which were previously bugged
  • Fixed an issue with the rain lens shader occasionally showing lens drops in other weathers
  • Updated the RAGEMP package by switching over to the 'user_resources' install method
  • Increased corona intensity on all flashlights
  • Misc. bug fixes and tweaks
Rrep
 

januszek666

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Download:
*** Hidden text: cannot be quoted. ***


Preview Video:

Change Log:

  • Improved lighting and reflections during sunrise (6:00) and sunset (20:00) in all Sunny weathers
  • Updated the weather patch and re-enabled Neutral and Snowlight weathers in the Single Player package
  • Added a custom dirt system for player clothing in the Single Player package. Dirt will slowly accumulate on clothing when walking through mud or marsh surfaces. It will also appear if the player damages themselves on any sand, mud, marsh, dirt surface. Washes off very quickly in water or disappears on its own after 5 minutes. Works with all character models. Additionally updated the dirt texture for better quality and visibility
  • Fixed all street light related issues with the NVE.asi plugin within the FiveM package. Now distant light sprites change color properly, as well as the glow around light bulbs. Additionally the shader now applies only to street lights instead of all lights
  • Added tree tessellation to various palm, cedar and pine trees around the map
  • Reworked the Grapeseed Cow Farm with new high-quality dirt and mud textures. Additionally modified ground models with shader adjustments and parallax mapping
  • Improved textures and materials on Cows with added fur
  • Imported the top vignette shader to work inside ReShade for the Single Player and FiveM packages
  • Added a work-in-progress 'Freecam' mode to the Single Player package which will help players take cinematic photos during gameplay. Freecam comes with the option to apply filters, enable depth of field, increase or decrease the field of view (FOV), increase LOD values, enable slow motion and much more. See the 'ReShade Tips' section of the readme for more information. Freecam will be improved in future updates
  • Increased the size and duration of blood soaking through clothing when wounded
  • Added a high-resolution ocean foam volume texture
  • Retextured various billboards, signs and truck liveries around Los Santos for the "Extra Content Pack" for Platinum Supporters
  • Increased the depth of bullet holes on glass
  • Slightly adjusted tonemapping during daytime for added contrast
  • Removed shadows on various foot decal particles which were previously bugged
  • Fixed an issue with the rain lens shader occasionally showing lens drops in other weathers
  • Updated the RAGEMP package by switching over to the 'user_resources' install method
  • Increased corona intensity on all flashlights
  • Misc. bug fixes and tweaks
+rep
 

Zertify

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Download:
*** Hidden text: cannot be quoted. ***


Preview Video:

Change Log:

  • Improved lighting and reflections during sunrise (6:00) and sunset (20:00) in all Sunny weathers
  • Updated the weather patch and re-enabled Neutral and Snowlight weathers in the Single Player package
  • Added a custom dirt system for player clothing in the Single Player package. Dirt will slowly accumulate on clothing when walking through mud or marsh surfaces. It will also appear if the player damages themselves on any sand, mud, marsh, dirt surface. Washes off very quickly in water or disappears on its own after 5 minutes. Works with all character models. Additionally updated the dirt texture for better quality and visibility
  • Fixed all street light related issues with the NVE.asi plugin within the FiveM package. Now distant light sprites change color properly, as well as the glow around light bulbs. Additionally the shader now applies only to street lights instead of all lights
  • Added tree tessellation to various palm, cedar and pine trees around the map
  • Reworked the Grapeseed Cow Farm with new high-quality dirt and mud textures. Additionally modified ground models with shader adjustments and parallax mapping
  • Improved textures and materials on Cows with added fur
  • Imported the top vignette shader to work inside ReShade for the Single Player and FiveM packages
  • Added a work-in-progress 'Freecam' mode to the Single Player package which will help players take cinematic photos during gameplay. Freecam comes with the option to apply filters, enable depth of field, increase or decrease the field of view (FOV), increase LOD values, enable slow motion and much more. See the 'ReShade Tips' section of the readme for more information. Freecam will be improved in future updates
  • Increased the size and duration of blood soaking through clothing when wounded
  • Added a high-resolution ocean foam volume texture
  • Retextured various billboards, signs and truck liveries around Los Santos for the "Extra Content Pack" for Platinum Supporters
  • Increased the depth of bullet holes on glass
  • Slightly adjusted tonemapping during daytime for added contrast
  • Removed shadows on various foot decal particles which were previously bugged
  • Fixed an issue with the rain lens shader occasionally showing lens drops in other weathers
  • Updated the RAGEMP package by switching over to the 'user_resources' install method
  • Increased corona intensity on all flashlights
  • Misc. bug fixes and tweaks
+rep
 

SSSSSSSS

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Download:
*** Hidden text: cannot be quoted. ***


Preview Video:

Change Log:

  • Improved lighting and reflections during sunrise (6:00) and sunset (20:00) in all Sunny weathers
  • Updated the weather patch and re-enabled Neutral and Snowlight weathers in the Single Player package
  • Added a custom dirt system for player clothing in the Single Player package. Dirt will slowly accumulate on clothing when walking through mud or marsh surfaces. It will also appear if the player damages themselves on any sand, mud, marsh, dirt surface. Washes off very quickly in water or disappears on its own after 5 minutes. Works with all character models. Additionally updated the dirt texture for better quality and visibility
  • Fixed all street light related issues with the NVE.asi plugin within the FiveM package. Now distant light sprites change color properly, as well as the glow around light bulbs. Additionally the shader now applies only to street lights instead of all lights
  • Added tree tessellation to various palm, cedar and pine trees around the map
  • Reworked the Grapeseed Cow Farm with new high-quality dirt and mud textures. Additionally modified ground models with shader adjustments and parallax mapping
  • Improved textures and materials on Cows with added fur
  • Imported the top vignette shader to work inside ReShade for the Single Player and FiveM packages
  • Added a work-in-progress 'Freecam' mode to the Single Player package which will help players take cinematic photos during gameplay. Freecam comes with the option to apply filters, enable depth of field, increase or decrease the field of view (FOV), increase LOD values, enable slow motion and much more. See the 'ReShade Tips' section of the readme for more information. Freecam will be improved in future updates
  • Increased the size and duration of blood soaking through clothing when wounded
  • Added a high-resolution ocean foam volume texture
  • Retextured various billboards, signs and truck liveries around Los Santos for the "Extra Content Pack" for Platinum Supporters
  • Increased the depth of bullet holes on glass
  • Slightly adjusted tonemapping during daytime for added contrast
  • Removed shadows on various foot decal particles which were previously bugged
  • Fixed an issue with the rain lens shader occasionally showing lens drops in other weathers
  • Updated the RAGEMP package by switching over to the 'user_resources' install method
  • Increased corona intensity on all flashlights
  • Misc. bug fixes and tweaks
kos
 

05dm

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Download:
*** Hidden text: cannot be quoted. ***


Preview Video:

Change Log:

  • Improved lighting and reflections during sunrise (6:00) and sunset (20:00) in all Sunny weathers
  • Updated the weather patch and re-enabled Neutral and Snowlight weathers in the Single Player package
  • Added a custom dirt system for player clothing in the Single Player package. Dirt will slowly accumulate on clothing when walking through mud or marsh surfaces. It will also appear if the player damages themselves on any sand, mud, marsh, dirt surface. Washes off very quickly in water or disappears on its own after 5 minutes. Works with all character models. Additionally updated the dirt texture for better quality and visibility
  • Fixed all street light related issues with the NVE.asi plugin within the FiveM package. Now distant light sprites change color properly, as well as the glow around light bulbs. Additionally the shader now applies only to street lights instead of all lights
  • Added tree tessellation to various palm, cedar and pine trees around the map
  • Reworked the Grapeseed Cow Farm with new high-quality dirt and mud textures. Additionally modified ground models with shader adjustments and parallax mapping
  • Improved textures and materials on Cows with added fur
  • Imported the top vignette shader to work inside ReShade for the Single Player and FiveM packages
  • Added a work-in-progress 'Freecam' mode to the Single Player package which will help players take cinematic photos during gameplay. Freecam comes with the option to apply filters, enable depth of field, increase or decrease the field of view (FOV), increase LOD values, enable slow motion and much more. See the 'ReShade Tips' section of the readme for more information. Freecam will be improved in future updates
  • Increased the size and duration of blood soaking through clothing when wounded
  • Added a high-resolution ocean foam volume texture
  • Retextured various billboards, signs and truck liveries around Los Santos for the "Extra Content Pack" for Platinum Supporters
  • Increased the depth of bullet holes on glass
  • Slightly adjusted tonemapping during daytime for added contrast
  • Removed shadows on various foot decal particles which were previously bugged
  • Fixed an issue with the rain lens shader occasionally showing lens drops in other weathers
  • Updated the RAGEMP package by switching over to the 'user_resources' install method
  • Increased corona intensity on all flashlights
  • Misc. bug fixes and tweaks
+rep
 

bigshottgood

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Download:
*** Hidden text: cannot be quoted. ***


Preview Video:

Change Log:

  • Improved lighting and reflections during sunrise (6:00) and sunset (20:00) in all Sunny weathers
  • Updated the weather patch and re-enabled Neutral and Snowlight weathers in the Single Player package
  • Added a custom dirt system for player clothing in the Single Player package. Dirt will slowly accumulate on clothing when walking through mud or marsh surfaces. It will also appear if the player damages themselves on any sand, mud, marsh, dirt surface. Washes off very quickly in water or disappears on its own after 5 minutes. Works with all character models. Additionally updated the dirt texture for better quality and visibility
  • Fixed all street light related issues with the NVE.asi plugin within the FiveM package. Now distant light sprites change color properly, as well as the glow around light bulbs. Additionally the shader now applies only to street lights instead of all lights
  • Added tree tessellation to various palm, cedar and pine trees around the map
  • Reworked the Grapeseed Cow Farm with new high-quality dirt and mud textures. Additionally modified ground models with shader adjustments and parallax mapping
  • Improved textures and materials on Cows with added fur
  • Imported the top vignette shader to work inside ReShade for the Single Player and FiveM packages
  • Added a work-in-progress 'Freecam' mode to the Single Player package which will help players take cinematic photos during gameplay. Freecam comes with the option to apply filters, enable depth of field, increase or decrease the field of view (FOV), increase LOD values, enable slow motion and much more. See the 'ReShade Tips' section of the readme for more information. Freecam will be improved in future updates
  • Increased the size and duration of blood soaking through clothing when wounded
  • Added a high-resolution ocean foam volume texture
  • Retextured various billboards, signs and truck liveries around Los Santos for the "Extra Content Pack" for Platinum Supporters
  • Increased the depth of bullet holes on glass
  • Slightly adjusted tonemapping during daytime for added contrast
  • Removed shadows on various foot decal particles which were previously bugged
  • Fixed an issue with the rain lens shader occasionally showing lens drops in other weathers
  • Updated the RAGEMP package by switching over to the 'user_resources' install method
  • Increased corona intensity on all flashlights
  • Misc. bug fixes and tweaks
nice
 

Technology

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Download:
*** Hidden text: cannot be quoted. ***


Preview Video:

Change Log:

  • Improved lighting and reflections during sunrise (6:00) and sunset (20:00) in all Sunny weathers
  • Updated the weather patch and re-enabled Neutral and Snowlight weathers in the Single Player package
  • Added a custom dirt system for player clothing in the Single Player package. Dirt will slowly accumulate on clothing when walking through mud or marsh surfaces. It will also appear if the player damages themselves on any sand, mud, marsh, dirt surface. Washes off very quickly in water or disappears on its own after 5 minutes. Works with all character models. Additionally updated the dirt texture for better quality and visibility
  • Fixed all street light related issues with the NVE.asi plugin within the FiveM package. Now distant light sprites change color properly, as well as the glow around light bulbs. Additionally the shader now applies only to street lights instead of all lights
  • Added tree tessellation to various palm, cedar and pine trees around the map
  • Reworked the Grapeseed Cow Farm with new high-quality dirt and mud textures. Additionally modified ground models with shader adjustments and parallax mapping
  • Improved textures and materials on Cows with added fur
  • Imported the top vignette shader to work inside ReShade for the Single Player and FiveM packages
  • Added a work-in-progress 'Freecam' mode to the Single Player package which will help players take cinematic photos during gameplay. Freecam comes with the option to apply filters, enable depth of field, increase or decrease the field of view (FOV), increase LOD values, enable slow motion and much more. See the 'ReShade Tips' section of the readme for more information. Freecam will be improved in future updates
  • Increased the size and duration of blood soaking through clothing when wounded
  • Added a high-resolution ocean foam volume texture
  • Retextured various billboards, signs and truck liveries around Los Santos for the "Extra Content Pack" for Platinum Supporters
  • Increased the depth of bullet holes on glass
  • Slightly adjusted tonemapping during daytime for added contrast
  • Removed shadows on various foot decal particles which were previously bugged
  • Fixed an issue with the rain lens shader occasionally showing lens drops in other weathers
  • Updated the RAGEMP package by switching over to the 'user_resources' install method
  • Increased corona intensity on all flashlights
  • Misc. bug fixes and tweaks
+rep
 

djbenfisher

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Download:
*** Hidden text: cannot be quoted. ***


Preview Video:

Change Log:

  • Improved lighting and reflections during sunrise (6:00) and sunset (20:00) in all Sunny weathers
  • Updated the weather patch and re-enabled Neutral and Snowlight weathers in the Single Player package
  • Added a custom dirt system for player clothing in the Single Player package. Dirt will slowly accumulate on clothing when walking through mud or marsh surfaces. It will also appear if the player damages themselves on any sand, mud, marsh, dirt surface. Washes off very quickly in water or disappears on its own after 5 minutes. Works with all character models. Additionally updated the dirt texture for better quality and visibility
  • Fixed all street light related issues with the NVE.asi plugin within the FiveM package. Now distant light sprites change color properly, as well as the glow around light bulbs. Additionally the shader now applies only to street lights instead of all lights
  • Added tree tessellation to various palm, cedar and pine trees around the map
  • Reworked the Grapeseed Cow Farm with new high-quality dirt and mud textures. Additionally modified ground models with shader adjustments and parallax mapping
  • Improved textures and materials on Cows with added fur
  • Imported the top vignette shader to work inside ReShade for the Single Player and FiveM packages
  • Added a work-in-progress 'Freecam' mode to the Single Player package which will help players take cinematic photos during gameplay. Freecam comes with the option to apply filters, enable depth of field, increase or decrease the field of view (FOV), increase LOD values, enable slow motion and much more. See the 'ReShade Tips' section of the readme for more information. Freecam will be improved in future updates
  • Increased the size and duration of blood soaking through clothing when wounded
  • Added a high-resolution ocean foam volume texture
  • Retextured various billboards, signs and truck liveries around Los Santos for the "Extra Content Pack" for Platinum Supporters
  • Increased the depth of bullet holes on glass
  • Slightly adjusted tonemapping during daytime for added contrast
  • Removed shadows on various foot decal particles which were previously bugged
  • Fixed an issue with the rain lens shader occasionally showing lens drops in other weathers
  • Updated the RAGEMP package by switching over to the 'user_resources' install method
  • Increased corona intensity on all flashlights
  • Misc. bug fixes and tweaks
rep
 

albraa23151

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Download:
*** Hidden text: cannot be quoted. ***


Preview Video:

Change Log:

  • Improved lighting and reflections during sunrise (6:00) and sunset (20:00) in all Sunny weathers
  • Updated the weather patch and re-enabled Neutral and Snowlight weathers in the Single Player package
  • Added a custom dirt system for player clothing in the Single Player package. Dirt will slowly accumulate on clothing when walking through mud or marsh surfaces. It will also appear if the player damages themselves on any sand, mud, marsh, dirt surface. Washes off very quickly in water or disappears on its own after 5 minutes. Works with all character models. Additionally updated the dirt texture for better quality and visibility
  • Fixed all street light related issues with the NVE.asi plugin within the FiveM package. Now distant light sprites change color properly, as well as the glow around light bulbs. Additionally the shader now applies only to street lights instead of all lights
  • Added tree tessellation to various palm, cedar and pine trees around the map
  • Reworked the Grapeseed Cow Farm with new high-quality dirt and mud textures. Additionally modified ground models with shader adjustments and parallax mapping
  • Improved textures and materials on Cows with added fur
  • Imported the top vignette shader to work inside ReShade for the Single Player and FiveM packages
  • Added a work-in-progress 'Freecam' mode to the Single Player package which will help players take cinematic photos during gameplay. Freecam comes with the option to apply filters, enable depth of field, increase or decrease the field of view (FOV), increase LOD values, enable slow motion and much more. See the 'ReShade Tips' section of the readme for more information. Freecam will be improved in future updates
  • Increased the size and duration of blood soaking through clothing when wounded
  • Added a high-resolution ocean foam volume texture
  • Retextured various billboards, signs and truck liveries around Los Santos for the "Extra Content Pack" for Platinum Supporters
  • Increased the depth of bullet holes on glass
  • Slightly adjusted tonemapping during daytime for added contrast
  • Removed shadows on various foot decal particles which were previously bugged
  • Fixed an issue with the rain lens shader occasionally showing lens drops in other weathers
  • Updated the RAGEMP package by switching over to the 'user_resources' install method
  • Increased corona intensity on all flashlights
  • Misc. bug fixes and tweaks
ss
 

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